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Everyone Wins - 3rd Edition (PDF)

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Publisher: New Society Publishers
Pub. Date: 2019-04-23
ISBN: 9781550926958
Format: Digital - 176 pages
Size: 5.5" x 8.5" (w x h)
BISAC: EDUCATION / Teaching Methods & Materials / Social Science

Everyone Wins - 3rd Edition (PDF)

Cooperative Games and Activities for All Ages

At this critical point of human evolution, we want our children to have the ability to resolve conflict, communicate positively, build social skills, and increase self-esteem so that they may actualize their potential and live in well-being.

The highly sought-after 3rd edition of the best-selling, Parent Choice Award-winning book Everyone Wins: Cooperative Games and Activities for All Ages features over 170 well-designed cooperative games and activities. Developmentally appropriate and indexed according to age level, group size, activity level, and location, Everyone Wins offers great value through evaluating interpersonal dynamics, teaching social justice, and assessing development capacities.

By popular request, new features include:

  • Information on development and learning in children and youth
  • New and updated games and activities
  • An overview of Natural Learning Relationships for whole-child development

Everyone Wins is an easy to use, quick reference guide for everyone who cares for and about children, education, and the actualization of social well-being in a diverse range of environments.

About the Authors

Geoffrey (Ba) Luvmour, MA, is an educator, public speaker, author, seminar leader, and consultant, who has worked in just about every phase of life with children and families. Ba has co-founded three schools and a holistic learning center for families and children, is the author of six previous books, and is co-host of the podcast series, Meetings with Remarkable Educators. He lives, works, and plays in Portland, Oregon.

Josette Luvmour, PhD, is a developmental consultant, educator, author, and public speaker, specializing in the fields of human development, adult transformational learning, sustainable family relationships, and how adult and child grow together. The author of six previous books, including the Mom's Choice Award-winning Grow Together, and co-host of the podcast series, Meetings with Remarkable Educators, she lives, works, and plays in Portland, Oregon.


"Building a shared vocabulary of non-competitive games and team challenges has been a critical element in building our school culture. In addition to playing together with a spirit of collaboration rather than competition, our teachers find that de-briefing after playing these games gives us rich fodder to explore group dynamics. I still use my old coffee-stained copy with kids all the time."
Paul Freedman, Head of School at Salmonberry and President of SelfDesign Graduate University

"Everyone Wins is a must-have resource for educators, business leaders, camp staff and even family members who recognize that cooperation doesn't just happen on its own but that it can be nurtured and enhanced with practice, intention and a good measure of fun. Here you'll find a treasure trove of carefully selected activities that build trust, empathy and team building skills in a wonderfully clear and easy to follow manner. In a world beset with conflict, social unrest and tension, learning how to get along with one another has never been more timely or necessary."
Jacob Rodenburg, co-author,The Big Book of Nature Activities

"Everyone Wins is one of my favorite books [by the Lumours]. I used it so much when I was running children/family programs."
Danelle Benstead Till, education specialist, Alliance Charter Academy

"...I have used the concepts, group processes and cooperative games [the Luvmours] teach in my work with my family, with teams, corporations and our board of directors. Their work is life changing and Josette and Ba approach people and groups with passion and heart, as well as the "kid" in themselves."
Jan Green Bernau, Project and Staff Development Manager, Willamette Valley Vineyards

"I never realized just how cooperative activities could have so many uses."
Melissa Faith, 5th grade teacher, Chico, CA

"While our goal is to include the students in curriculum design it is difficult to satisfy the needs of the whole class. I used to find the process time-consuming and sometimes contentious. Now we just use the Values Clarification games and cooperative communication activities,(amended by the students) and success comes quickly."
Jake Sensibol, 6th – 7th grade teacher, Independent School


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